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Original Design Document
- Recreate Twin Towers
- Different
floors need to be in different states - normal, fiery, debris,
and mixes of each
- Stairways
- Lit,
unlit, flickering light, destroyed & unusable
- NPCs
- running up & down stairs, huddled in fear, etc.
- Character
models
- Businesswoman
- Businessman
- Fireman
- Policeman
- Custom behaviors
- Create
paths to walk
- Visual
Effects
- Fire
- Camera
Shake
- Items
- Cell
Phone - functions as light source, but doesn't dial
- Flashlight/lighter
- Water
bottle - restore health?
- Face
mask/cloth/handkerchief - avoid breathing in smoke & dust
- Scenarios
- Spawn
points in different parts of building; some have possiblity
for survival, some don't
- Can
escape because user is at low level
- Rushing
through dark stairwells with cellphone == escape
- If firemen are encountered, user is
saved
- Floor
in flames - can't escape
- Ceiling
collapses
- Have
to choose between being engulfed by flames or jumping
from window
- Cement/building
dust/smoke make it difficult to breathe; no facemask causes
life to deplete, so find facemask
- Length
of each scenario?
- Sounds
(& Soundtrack?)
- Crackling
flames
- Walls
collapsing
- Yells
and screams
- Fire
alarms
- Police
and Firetruck sirens
- User
Interface
- No
HUD
- Show
item, only if equipped with it (lighter, flashlight, etc.)
- Other
- Title
screen & menu
- Multiplayer?
- Spectator
mode - follow & observe bots
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