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| acmi
{{ park }} is a large game-based
architectural extension of the Australian
Centre for the Moving Image at Federation Square.
More acutely however, it is a extension of what can be done in the physical
building itself; inside and under the centre, a network of caverns and rooms
comprise the nodes of a vast sound installation. Upto 64 players will be able to jam in the park over the internet. The project began in December 2001 and will be completed in June 2003 (TBC). acmi {{ park }} is the first site-specific games based intervention into the public-space using a system that will be available to the public online. Rather than using proprietory systems that require the user to own commercial games, selectparks are building a game-engine especially for the purposes of public architectural simulation, audio - visual installation, and museology. It has all the action, physics and detail of a first-person multi-user game. Alongside it's presence on the intenet, it will be installed for three years on a dedicated LAN at the centre. |
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| The {{park }}Engine is being built by selectparks specifically for the purposes of bringing together architectural simulation and gameplay. The engine also supports special features like digital signal processing, video streamed to a texture and renderer switching. | ||||||
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Produced
with the assistance of Film Victoria's Digital Media Fund - The Digital Media
Fund is funded by Multimedia Victoria as part of the Victorian Government's
Connecting Victoria policy, which aims to bring the benfits of technology
to all Victorians |
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The
core sponsor of acmi {{ park }} is the
Interactive Information Institute, RMIT,
Melbourne The designs of ACMI or Federation Square found in any photographs, images, diagrams in these web pages are the intellectual property of LAB Architecture studio and are not intended to accurately represent the centre in any way other than serve to illustrate the outcomes of this project. |
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