the ibot:

Mimetype_deathjam's IBOT is an adaptation of the Phineas and HPBots used to simulate combat / tactical situations using the Quake III+ engines.

IBOT's can hear, see and track each other throughout the environment. They can use a small array of highly simulated weapons.

Each bot employs a class called Botcam, providing for a highly flexible 'spectator mode' in the first, third and 'box seat' perspectives.