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Stories Archive

selectparks: All Stories

ArticlescommentsScoreDateActions
· hello: The Joy of Painting06942025-04-10Printer Friendly Page 
· The Pink Tentacle05992025-04-09Printer Friendly Page 
· archive: Uni-verse Project update.07132025-04-07Printer Friendly Page 
· hello: Gaming Realities Call for Work Reminder07562025-04-04Printer Friendly Page 
· hello: Downtime05382025-04-04Printer Friendly Page 
· archive: A Comprehensive Ogre3D Tutorial032882025-03-29Printer Friendly Page 
· archive: Flow Flash Game0435952025-03-28Printer Friendly Page 
· archive: Weapons of Choice: Happiness Is a Warm Gun08292025-03-24Printer Friendly Page 
· archive: Doom 3 Case Mod012572025-03-22Printer Friendly Page 
· archive: Trigger Happy06182025-03-22Printer Friendly Page 
· theory: Game Deconstruction06372025-03-21Printer Friendly Page 
· theory: Massive - Research Summit06772025-03-20Printer Friendly Page 
· archive: Chit Chat National Park058392025-03-19Printer Friendly Page 
· theory: What is the relationship between games and the movies?06942025-03-19Printer Friendly Page 
· archive: Stole My Car010552025-03-10Printer Friendly Page 
· archive: McDonald's Videogame011282025-03-10Printer Friendly Page 
· hello: COMGRAPH 200607382025-03-10Printer Friendly Page 
· archive: More HL2 Rube Goldberg device011212025-03-07Printer Friendly Page 
· tech: plink-plonk.07622025-03-01Printer Friendly Page 
· hello: CfP: The Machinima Reader08912025-02-26Printer Friendly Page 
· archive: LEGOd09092025-02-22Printer Friendly Page 
· hello: GTKRadiant now GPL08842025-02-20Printer Friendly Page 
· theory: BREAKING THE GAME - ONLINE SYMPOSIUM09172025-02-19Printer Friendly Page 
· hello: q3apd at Lovebytes07972025-02-16Printer Friendly Page 
· archive: The Game of War08832025-02-15Printer Friendly Page 
· theory: Gameplay = Mental Agility08202026-02-13Printer Friendly Page 
· archive: FuG-01/ET07672026-02-13Printer Friendly Page 
· hello: SecondLife Alpha Linux Client released08202026-02-11Printer Friendly Page 
· tech: Magic-Eye Quake015392026-02-06Printer Friendly Page 
· Objects of Virtual Desire09062026-02-06Printer Friendly Page 
· tech: Games on Vinyl07892026-02-05Printer Friendly Page 
· theory: Game play notation08802026-02-03Printer Friendly Page 
· Worlds within worlds.08472026-01-31Printer Friendly Page 
· archive: Low Level All-Stars08282026-01-28Printer Friendly Page 
· archive: distellamap010732026-01-19Printer Friendly Page 
· hello: CALL FOR ENTRIES - REALTIME FILM FESTIVAL016052026-01-17Printer Friendly Page 
· hello: Contact011692026-01-17Printer Friendly Page 
· archive: Novel Amusements DVD Zine #5 Games and Shames09802026-01-16Printer Friendly Page 
· archive: Cloud - Featured Art Game026892026-01-15Printer Friendly Page 
· Free Software Game Development Intensive at the ITU, Copenhagen022252026-01-15Printer Friendly Page 
· archive: CS 248 2005 Video Game Competition09052026-01-12Printer Friendly Page 
· tech: Interactive Fiction Engine Seeks Loving Parents.010082026-01-05Printer Friendly Page 
· tech: Edge08682025-12-29Printer Friendly Page 
· tech: Multiverse010012025-12-24Printer Friendly Page 
· archive: Samarost 2020902025-12-20Printer Friendly Page 
· archive: Portable Gallery Exhibition #208952025-12-19Printer Friendly Page 
· theory: New issue of Neural.it out08082025-12-19Printer Friendly Page 
· hello: medi@terra 06 call for games and papers0284012025-12-19Printer Friendly Page 
· More machinima links...08902025-12-19Printer Friendly Page 
· WoW Machinima Contest08732025-12-18Printer Friendly Page 
· Addictive browser games08822025-12-15Printer Friendly Page 
· theory: Juul's 'Half-real' hits the shelves.09552025-11-29Printer Friendly Page 
· hello: Public Diplomacy Through Games08672025-11-28Printer Friendly Page 
· It's Blue Skies Ahead09792025-11-28Printer Friendly Page 
· SecondLife Game Developers Contest Winners06942025-11-23Printer Friendly Page 
· tech: Unrealart09342025-11-23Printer Friendly Page 
· tech: Thinking Machine 408232025-11-23Printer Friendly Page 
· hello: Documentary and Political Game talks at the IDFA08332025-11-21Printer Friendly Page 
· archive: HL1/2 Modding/mapping tools08082025-11-19Printer Friendly Page 
· Bill Kills: What Do You Want to Execute Today?09272025-11-19Printer Friendly Page 
· archive: Terragen - Terrain Editor for use in many engines.07102025-11-19Printer Friendly Page 
· archive: MilkShape3D - Low-poly modeller with wide format support.05932025-11-19Printer Friendly Page 
· archive: Pakscape - Create, Extract and Manipulate *.pak archives014242025-11-19Printer Friendly Page 
· archive: Mario Improvement 3 - Freeware Super Mario 3 Editor012192025-11-19Printer Friendly Page 
· archive: Blender - General Purpose modeller and Game Engine07972025-11-19Printer Friendly Page 
· archive: GTKRadiant06322025-11-19Printer Friendly Page 
· archive: Gimp Goodness.08262025-11-18Printer Friendly Page 
· theory: Fahrenheit - Are videogames the future of storytelling?08922025-11-16Printer Friendly Page 
· archive: Public Furniture for Play09432025-11-16Printer Friendly Page 
· 2005 Machinima Film Festival Winners Announced06752025-11-13Printer Friendly Page 
· hello: A Selection of Very Awful Games08452025-11-11Printer Friendly Page 
· hello: The Take 5 Machinima Festival09192025-11-11Printer Friendly Page 
· Virtual Land Grab Gains Entropy06022025-11-10Printer Friendly Page 
· theory: Andreas Lange talk on, “Computer Games as Digital Artefacts.”06992025-11-09Printer Friendly Page 
· tech: NEtROBOt07492025-11-02Printer Friendly Page 
· archive: SecondLife Film Festival07252025-11-01Printer Friendly Page 
· The '1 Person, 1 Game, 1 Week' Challenge08232025-11-01Printer Friendly Page 
· archive: Tremulous and Warsow: Free and Lovely07282025-10-28Printer Friendly Page 
· hello: Quake 4 Linux Client released06412025-10-21Printer Friendly Page 
· theory: Accelerating Change 2004 - Physical Space, Virtual Space and Interface06862025-10-20Printer Friendly Page 
· tech: An open spec game platform?06332025-10-16Printer Friendly Page 
· archive: Video Adventure Services014592025-10-14Printer Friendly Page 
· theory: Realism vs style05592025-10-13Printer Friendly Page 
· theory: Evolution of gaming010172025-10-12Printer Friendly Page 
· theory: Games Are Art05532025-10-11Printer Friendly Page 
· theory: The Dot Eaters05442025-10-10Printer Friendly Page 
· hello: Welcome Kurt!05402025-10-08Printer Friendly Page 
· tech: PS2 modchips now legal in Australia06452025-10-06Printer Friendly Page 
· archive: This just in: Play the News08162025-10-04Printer Friendly Page 
· theory: Mindplay - digital media theory, culture, practice and play06882025-10-02Printer Friendly Page 
· archive: Reflexes04552025-09-30Printer Friendly Page 
· tech: Custom code on your PSP.07042025-09-28Printer Friendly Page 
· theory: The Narrowing Experience of 'Experience' in Video Role-Playing Games06112025-09-24Printer Friendly Page 
· theory: The Aesthetic Experience, Emotion and Artistic Virtual Environment06822025-09-24Printer Friendly Page 
· theory: Race, Sports Video Games and Becoming the Other06152025-09-24Printer Friendly Page 
· tech: Bring out your dead05402025-09-24Printer Friendly Page 
· theory: SCORE: Development of a Distributed, Object Oriented System06362025-09-24Printer Friendly Page 
· theory: DESIGN PARTICIPATION THROUGH THE INTERNET: A Case Study04742025-09-24Printer Friendly Page 
· theory: From First Person Shooter to Multi-User Knowledge Spaces06092025-09-24Printer Friendly Page 
· theory: QUAKE-ING IN MY BOOTS: Clan Community Construction in an Online Gamer Population06372025-09-24Printer Friendly Page 
· theory: POLYGON DESTINIES: The Production of Place in the Digital Role Playing Game06282025-09-24Printer Friendly Page 
· theory: THE SIMILAR EYE: Proxy Life and Public Space in the MMORPG010442025-09-24Printer Friendly Page 
· theory: Papers by Matt Barton05192025-09-24Printer Friendly Page 
· theory: Online games increasingly a place for protest, social activism05752025-09-24Printer Friendly Page 
· theory: DEVELOPERS IN EXILE: Why Independent Games Developers Need An Island05772025-09-24Printer Friendly Page 
· theory: The Significance of Character Generation and Customization in MMOGS04302025-09-24Printer Friendly Page 
· archive: Gameman05732025-09-23Printer Friendly Page 
· hello: Computer Games as Digital Artefacts08652025-09-23Printer Friendly Page 
· hello: Weargame Call for Work deadline012692025-09-22Printer Friendly Page 
· theory: FuturePlay Conference Papers05832025-09-22Printer Friendly Page 
· archive: Hamlet - The Text Adventure07482025-09-21Printer Friendly Page 
· archive: Hacking consumer electronics devices09322025-09-19Printer Friendly Page 
· theory: The Revolution revealed.05592025-09-16Printer Friendly Page 
· theory: Video Game Controllers06652025-09-15Printer Friendly Page 
· tech: Viva 1984!!08842025-09-15Printer Friendly Page 
· archive: i am 8-bit07742025-09-14Printer Friendly Page 
· archive: Fragging Hemmingway08432025-09-13Printer Friendly Page 
· theory: Spatialities of Gaming and Playing at Being Mobile07252025-09-12Printer Friendly Page 
· tech: MidiBox SID06112025-09-11Printer Friendly Page 
· hello: State of Play Design Competition.07952025-09-10Printer Friendly Page 
· theory: Music in Games08712025-09-10Printer Friendly Page 
· tech: Let the time wasting ensue06872025-09-09Printer Friendly Page 
· theory: Fashion in Video Games010542025-09-09Printer Friendly Page 
· hello: Pixxel Point 2005 Call for Subs08532025-09-08Printer Friendly Page 
· hello: Character Design Festival Deadline October 1808432025-09-06Printer Friendly Page 
· archive: Low Frequency Emotion.08482025-09-05Printer Friendly Page 
· tech: Sauerbraten - 6 Directional In-game Heightfield Modelling07132025-09-05Printer Friendly Page 
· theory: Other Players Conference06642025-09-04Printer Friendly Page 
· archive: I secretly want one too05082025-08-31Printer Friendly Page 
· Patently Insane (was 'Patently Absurd')06182025-08-31Printer Friendly Page 
· archive: Diaspora, 2003.04962025-08-30Printer Friendly Page 
· theory: Virtual Gaming's Elusive Exchange Rates05422025-08-30Printer Friendly Page 
· archive: If videogames were real05222025-08-27Printer Friendly Page 
· archive: Fake Screenshot Competition05762025-08-25Printer Friendly Page 
· archive: Paul Robertson09992025-08-25Printer Friendly Page 
· archive: Evil Interiors09692025-08-23Printer Friendly Page 
· archive: Pacmanhattan04982025-08-23Printer Friendly Page 
· archive: Quilted Thought Organ06372025-08-23Printer Friendly Page 
· archive: bio-tek kitchen07832025-08-23Printer Friendly Page 
· archive: Pencil Whipped06592025-08-23Printer Friendly Page 
· archive: Career Moves07222025-08-23Printer Friendly Page 
· tech: Real-world games with portable, motion-sensor consoles07362025-08-23Printer Friendly Page 
· tech: Real-world effects game character08442025-08-22Printer Friendly Page 
· tech: GPX206962025-08-18Printer Friendly Page 
· tech: Oh Happy Day08852025-08-13Printer Friendly Page 
· Adventures in the Second Person0222322025-08-10Printer Friendly Page 
· tech: Doom ported to iPod06612025-08-09Printer Friendly Page 
· theory: Cognition & Learning in Massively Multiplayer Online Games07652025-08-08Printer Friendly Page 
· archive: The Front Line05292025-08-03Printer Friendly Page 
· theory: SEX IN GAMES: Representing and Desiring the Virtual017412025-07-28Printer Friendly Page 
· This Spartan Life Talkshow06282025-07-28Printer Friendly Page 
· hello: We take great pleasure in Introducing..06062025-07-28Printer Friendly Page 
· Machinima falls victim to Culture Mafia06502025-07-27Printer Friendly Page 
· Space War - the best thing since psychedelics05002025-07-25Printer Friendly Page 
· Emotive Virtual Actors05612025-07-22Printer Friendly Page 
· archive: ''A Few Good Men'' Half-Life 2 Machinima011432025-07-19Printer Friendly Page 
· theory: Women in Games Conference05672025-07-19Printer Friendly Page 
· theory: 2005 Machinima Film Festival Announced05252025-07-18Printer Friendly Page 
· archive: Planarity06532025-07-17Printer Friendly Page 
· archive: Digital Disobedients: War Games07282025-07-16Printer Friendly Page 
· Ogre3D 1.0.3 released.08732025-07-14Printer Friendly Page 
· tech: Blender Workshop at COPYFIGHT, Barcelona.08172025-07-11Printer Friendly Page 
· Pure Pwnage08052025-07-09Printer Friendly Page 
· EU Software Patent Directive Rejected..06362025-07-06Printer Friendly Page 
· theory: Super Kid Fighter - Subverting and Perverting Gameboy013992025-07-06Printer Friendly Page 
· archive: The Making Of The Balkan Wars: The Game012962025-07-06Printer Friendly Page 
· archive: (t)error05762025-07-06Printer Friendly Page 
· archive: Crosser and La Migra08672025-07-06Printer Friendly Page 
· archive: Tropical America05922025-07-06Printer Friendly Page 
· archive: Escape From Woomera07212025-07-06Printer Friendly Page 
· theory: Games-Language: An Interview with Noah Wardrip-Fruin'' by Cicero06842025-07-06Printer Friendly Page 
· theory: JumpButton Out Now06432025-07-04Printer Friendly Page 
· Patenting Play in the European Parliament.016342025-07-02Printer Friendly Page 
· Nero: Predatory Play04372025-06-28Printer Friendly Page 
· tech: Sorry, you busy?06712025-06-23Printer Friendly Page 
· archive: A Topography of Game Data011602025-06-21Printer Friendly Page 
· theory: Call for papers and demos06232025-06-16Printer Friendly Page 
· archive: Preview of Street Survivor Trailer019922025-06-14Printer Friendly Page 
· archive: DEVMAP by Workspace Unlimited016592025-06-15Printer Friendly Page 
· theory: Gaming In Art09802025-06-14Printer Friendly Page 
· theory: Arch-Life06992025-06-13Printer Friendly Page 
· tech: PS3Linux07832025-06-10Printer Friendly Page 
· theory: The Art of Computer Game Design04302025-06-03Printer Friendly Page 
· theory: I Lose Therefore I Think05942025-06-03Printer Friendly Page 
· theory: A TOUCH OF MEDIEVAL: Narrative, Magic and Computer Technology in MMORPGs06392025-06-03Printer Friendly Page 
· theory: The Aesthetics of Virtual Worlds06282025-06-03Printer Friendly Page 
· theory: Arcade Classics Spawn Art?09382025-06-03Printer Friendly Page 
· theory: Art Games and Breakout: New Media Meets the American Arcade05482025-06-03Printer Friendly Page 
· theory: Ludology - Videogame Theory06622025-06-02Printer Friendly Page 
· theory: GAME STUDIES: The International Journal of Computer Game Studies06812025-06-02Printer Friendly Page 
· theory: Games Lab Research Centre (NZ)08172025-06-02Printer Friendly Page 
· theory: Free Play05382025-06-02Printer Friendly Page 
· tech: Questions?03942025-06-02Printer Friendly Page 
· tech: Tenebrae205762025-06-02Printer Friendly Page 
· tech: The Cube Engine08702025-06-02Printer Friendly Page 
· tech: NeL04112025-06-02Printer Friendly Page 
· tech: Crystal Space04432025-06-02Printer Friendly Page 
· tech: Nebula05302025-06-02Printer Friendly Page 
· tech: Ogre 3D07842025-06-02Printer Friendly Page 
· theory: Digra - Digital Games and Research Laboratory05812025-06-02Printer Friendly Page 
· archive: 911 Survivor Kinematic Collective. USA. 2003010602025-06-02Printer Friendly Page 
· archive: New Section05592025-06-02Printer Friendly Page 
· tech: Sock Master's Game Console Controller Family Tree09262025-05-31Printer Friendly Page 
· archive: HL2 Dominos07572025-05-26Printer Friendly Page 
· theory: De-territorializing Nature08212025-05-24Printer Friendly Page 
· archive: Donkey John08402025-05-23Printer Friendly Page 
· archive: Gamics07532025-05-23Printer Friendly Page 
· tech: Solipsis - P2P Virtual World09542025-05-22Printer Friendly Page 
· archive: Digital Play: Reloaded09062025-05-21Printer Friendly Page 
· archive: re:play06912025-05-21Printer Friendly Page 
· theory: Free copies of Difficult Questions05002025-05-21Printer Friendly Page 
· archive: Shutup and Dance07382025-05-17Printer Friendly Page 
· tech: Hype(R)Threading Nintendo07002025-05-15Printer Friendly Page 
· archive: The Literal Console06832025-05-11Printer Friendly Page 
· archive: Larger than something else.07122025-05-03Printer Friendly Page 
· archive: GoFast09032025-04-27Printer Friendly Page 
· archive: Tank and Supertank and Mutant and Berserk010942025-04-23Printer Friendly Page 
· hello: H2PTM'05 - Create, Play, Exchange: network experiences08352025-04-21Printer Friendly Page 
· Sony Online opens EQ2 marketplace09502025-04-20Printer Friendly Page 
· archive: Alex Galloway presents his work in NY114402025-04-19Printer Friendly Page 
· archive: Swearingen's Science of Place07042025-04-17Printer Friendly Page 
· archive: L I V E V I L06712025-04-10Printer Friendly Page 
· archive: Mario Battle No. 1 by Myfanwy Ashmore012422025-04-03Printer Friendly Page 
· archive: SARS Kung Fu Hack by nullsleep015982025-04-02Printer Friendly Page 
· archive: Scoot017292025-03-31Printer Friendly Page 
· archive: IAM8-BIT010612025-03-30Printer Friendly Page 
· tech: Game development on Linux: A Primer.12569132025-03-25Printer Friendly Page 
· archive: Darwinia: so good it hurts my feelings.29212025-03-23Printer Friendly Page 
· archive: Games Lab at ACMI717422025-03-22Printer Friendly Page 
· tech: Powerbook as Human Input Device.726072025-03-21Printer Friendly Page 
· hello: Second Life646322025-03-18Printer Friendly Page 
· archive: Automagical Scene Generation314372025-03-14Printer Friendly Page 
· tech: Mutable Interfaces436032025-03-10Printer Friendly Page 
· tech: More Hardware Hacking.6917002025-03-08Printer Friendly Page 
· archive: Bordergames - Decompressing Lavapies612122025-03-04Printer Friendly Page 
· archive: Cosplayers: When Life Imitates Game618202025-03-02Printer Friendly Page 
· archive: New Submission - StreamWars613742025-02-28Printer Friendly Page 
· archive: Columbine Paintball718722025-02-26Printer Friendly Page 
· tech: Fluxus, 0.6b1 release13424472025-02-24Printer Friendly Page 
· hello: Rhizome now commissioning new work48142025-02-23Printer Friendly Page 
· archive: CFGOA Report: Hacking the Deep4112322025-02-22Printer Friendly Page 
· archive: Absurdity is our Best Defense65102025-02-17Printer Friendly Page 
· hello: Fluxus Online seeks submissions.725172025-02-17Printer Friendly Page 
· tech: Koders1118512025-02-15Printer Friendly Page 
· tech: The Future of Video Games (apparently)..1017532026-02-13Printer Friendly Page 
· hello: DIGRA - Late Reminder516542026-02-13Printer Friendly Page 
· theory: We-Make-Games-Not-Breakcore28572026-02-11Printer Friendly Page 
· theory: Tansmediale: Blame the music3931872026-02-11Printer Friendly Page 
· hello: Journal of Aesthetics & Protest: Call for art DL 3/15/057225782026-02-07Printer Friendly Page 
· archive: The Mario Movie4125622026-02-07Printer Friendly Page 



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