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Art Games: Featured Artwork, 'Oversaturation'
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Well it's not often we add a game to the art game archives, standalone games often require more work than most of the mods in our collection. This one has become the apple of our eye, so we thought we'd also make it Featured Artwork.
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Art Games: ACMIPARK connection errors.
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It looks like we may have a solution for all those trying (and failing) to connect to the acmipark server. Make sure that port 23456 (UDP/TCP) is permitted in your firewall rules and try again. The client uses this port to converse with the server.
Here's a forum for help if you need it. Leave your location and any error output there. Gracias!
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Posted by julian on Friday, September 24 @ 05:47:14 CEST
(comments? | Score: 0)
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Troy Innocent, Australia 2001
Semiomorph is an immersive environment/game system which explores the systematic translation of meaning between sign systems. Typical modes of representation in the game - word, data, icon and simulation - coexist, but are represented by groups of characters competing for screen time.
Players must collect enough energy points to create a significant shift in graphical representations; ie. a semiomorph. Players are also able to change the mode of representation, resulting in a new library of game rules. Opponent icons must be negotiated, and muticons can suddenly disrupt relationships in the game world. - SP
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Art Games: New Submission to Art Games: '////furminator'
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camper writes " First Person Pinball, 2004 - Eye to eye with the ////furminator. Are you superior? Modified T2-Pinball-Machine with mechatronic Immersion-Environment, Force-Feedback-Helmet and 5-Channel-Video-Transmission.
The ////furminator is a pinball machine that puts the player in a first person perspective similar to modern "EGO Shooter" video games. Like being inside a huge VR-helmet, the player's head is stuck into the ////furminator capsule. His nose is situated right behind the flipper fingers, only centimeters away from the ball. Sealed off from reality and with his head arrested inside a force-feedback-helmet, the sound- and lighteffects, the mechanical noises of the pinball and the absorbing perspective create a highly immersive mechatronic environment .. read on ..."
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Art Games: New Submission to Art Games: Zoo
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camper writes:
Zoo, interactive 3D – spatialized concrete music. Using a multimedia interface (3D interactive), the spectactor plunges into a virtual word. He is free to travel the length and breadth of a non-nature reserve. It 's not an ordinary zoo, much more a zoo-anthropo-technological hybrid reserve. All is familiar. cont ..
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Art Games: FluID - Arena of Identities
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Unreal Tournament 2003 Mod
Fuchs-Eckerman. 2003
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Art Games: New work in the Art Games section..
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fijuu is a game based audio/visual performance engine by delire+pix. Using a PlayStation2 style controller players deeply manipulate 3D instruments to make improvised music..
This project was built from the excellent opensource engine nebula and is played by two players on the same machine. fijuu has appeared at both sonar and the Neuchatel International Fantastic Film Festival.
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Art Games: Waco Resurrection. C-Level 2003
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C-level unveils Waco Resurrection, its first chapter of Endgames, a new 3D multiplayer computer game series based on alternative utopias and apocalyptic moments.
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Ungravity's 'Oversaturation'
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