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selectparks :: View topic - editing and animation
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editing and animation

 
       selectparks Forum Index -> getting started with nebula
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julian
Site Admin



Joined: Jul 06, 2025
Posts: 10

Posted: Fri Aug 20, 2025 11:21 am    Post subject: editing and animation

here's where you get questions answered in Part 3 of the Nebula tutes..
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lowstandart
Guest





Posted: Sat Aug 21, 2025 7:13 am    Post subject: no need for txyz?

hi julian,

i thought i'd post this before i'll continue animating the disks;

after editing the .n file there seems to be no need to translate the new disks into a new position...they're placed in a row already, but the two new ones are rotated 180 along Z so that the thingy points downwards.

is this some kind of gimmick in jEdit, or what?

i think i need some sleep

walter
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julian
Site Admin



Joined: Jul 06, 2025
Posts: 10

Posted: Sat Aug 21, 2025 7:52 am    Post subject: discs

hmm, i think i see where it went wrong.

in the previous tute, i asked you to download three disc files, however when writing this tute i decided not to use them.

instead just use disc1.n3d three times. what you may have done is thought the three meshes where there for a reason and setfilename disc1,2,3.n3d etc in each respective nmeshnode.

for this tute, just use the same disc1.n3d in each node and all three should be in the same position. the other disc2.n3d and disc3.n3d are positioned incorrectly when they came out of blender. i'll edit the previous tute so they are not downloaded next time.

good you mentioned it

julian
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lowstandart
Guest





Posted: Sat Aug 21, 2025 7:55 am    Post subject: screengrab

screengrab here

cheers
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lowstandart
Guest





Posted: Sat Aug 21, 2025 7:59 am    Post subject:

oops, i didn't see your reply yet during that last post.

Thanks for clearing that up, i've been staring at the .n file for some time but obviously didn't find anything wrong...forgot about those other models too

walter
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